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Post Posted: Thu Jan 07, 2021 1:13 am 
 

Sir Kill Alot wrote in Random Thoughts or OT Chit-Chat Thread:When did differing viewpoints get so toxic.


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Post Posted: Mon Jan 18, 2021 5:46 am 
 

So, theres a PSA 10 MTG Black Lotus card up for auction and the current bid is 700k. I believe the recent high was 300k-ish range.

Good chance it goes for a million bucks.

I wonder, if this will bring a new wave of news/audience towards collectables - i would think that it does.

lets see...

  

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Post Posted: Mon Jan 18, 2021 7:03 am 
 

I don't think so - Let me show you what I see here in the UK and hopefully we won't wake he troll.

But I do think we're at the beginning of an uptick in valuations of the rares and uniques in our collections (I hove none of these things).
I think there is money out there that would normally be invested in the traditional sense in other areas of the economy, and is looking for securities outside of the normal spread of investment securities. I think we'll see that money going onto rare collectables in all aspects of the collectables markets - cars, furniture, art, books - anything people think will not loose value. I don't think this is about pricing or desire and interest in hobbies at all. I think this is about asset protection and diversification.

In the wider RPG market, if there is an increase in readership and gameplay, or an influx of new players, those are things that come from people having a greater time to play, people having a desire for meaningful socialisation, and people having greater awareness of what is available and access to those products. The traditional avenues for these things in the UK - games stores, school clubs, conventions, playground chat - are all gone. Replaced by YouTube at best. I don't know if we get Critical Role over here, but I understand that has helped in the US cos its relatively mainstream geek, and geek is going through a renaissance.

But, here in the UK, as well as a major contraction in the introduction to RPGs spaces, there is also a major contraction in both disposable income filtering down to the younger generations, and an increase in savings among those who do have access to disposable income as a hedge against unemployment and uncertainty.

That leads me to think we're going to see a divergence in pricing between the common and uncommon stuff which I think will drop in value, the run of the mill uncommon to rare items that have always been valued favourably which I think will maintain value, and the high quality rares and uniques which I think are going to pull away and make significant gains. A fanning out of the spread in values as it were.

Here in the UK we have whole generations sitting around in houses with the time to play, but it is illegal for them to congregate to play games inside or out, and even when it was legal last summer, it was frowned upon and actively discouraged by nosey neighbours phoning the police to complain, police approaching groups in public or knocking on doors, and general disgust towards the young by society and the press. They have a narrative line they have to follow, and they will follow that it or lose their jobs.

Zoom and similar does not appear to give people the same gaming opportunities, and there is a whole different dynamic a play with online socialisation only. And a lot of the UK is still not able to get broadband, because whilst they have broadband infrastructure in place throughout the UK, in a lot of areas outside of cities they do not have the capacities on the lines and in the exchanges to handle moving everyone over to broadband. I imagine huge chunks of the US are in that situation also.

Besides, it would seem as though if you have no choice but to play a game online, people prefer to play video games because they still get the same team gameplay, objectives, goals, planning, and reward, but they get a much more visceral experience playing with others in Realtime. RPGs traditionally were a table game, and I don't see them translating to online successfully as a genre, only as a niche experience.

Do you's have gaming groups meeting, games in games stores, afterschool clubs, etc? Or are all those things dead in the US too?


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Post Posted: Mon Jan 18, 2021 11:58 am 
 

I think Magic, Pokemon, DnD, all of it, is going to trend up. I am sure there will be downs with the ups, but we really have turned a cultural corner. "Gaming" just isnt that old relative to swords, war relics, stamps, currency, petrolina, literature (books), those little glass figures all over the place, tin toys etc. etc. etc. Gaming is widely accepted now. People will collect. It all becomes a storehouse of value.

  


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Post Posted: Mon Jan 18, 2021 1:21 pm 
 

I’m hoping my mega drive (Genesis) with the games becomes valuable, but I don’t see it. There were too many and they’ve been re-made so easily replaces with the new model


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Post Posted: Mon Jan 18, 2021 6:31 pm 
 

ashmire13 wrote in Random Thoughts or OT Chit-Chat Thread:I’m hoping my mega drive (Genesis) with the games becomes valuable, but I don’t see it. There were too many and they’ve been re-made so easily replaces with the new model

If you have MUSHA, Michael Jackson's Moonwalker, Crusader of Centy, Splatterhouse 2 and a few others (especially some of the Japanese imports like Eliminate Down) then you can easily make your money back and then some.  Sega Genesis was my favorite system back in the day and I have a lot of games for it (none of the aforementioned though).  Sega CD was a crap add-on for the Genesis but it has some rare games like Snatcher which is a great game.  Seems like Super Nintendo has most of the rarer games, especially RPGs.  And because they used flimsy cardboard boxes they will usually be incomplete which drives up the price of complete copies considerably.  And if they are in original shrinkwrap you better have some deep pockets.


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Post Posted: Mon Jan 18, 2021 10:22 pm 
 

mbassoc2003 wrote in Random Thoughts or OT Chit-Chat Thread:Here in the UK we have whole generations sitting around in houses with the time to play, but it is illegal for them to congregate to play games inside or out, and even when it was legal last summer, it was frowned upon and actively discouraged by nosey neighbours phoning the police to complain, police approaching groups in public or knocking on doors, and general disgust towards the young by society and the press. They have a narrative line they have to follow, and they will follow that it or lose their jobs.

Do you's have gaming groups meeting, games in games stores, afterschool clubs, etc? Or are all those things dead in the US too?



Technically, it's not illegal (no official laws), just mandated by the individual states. That being said, there are those who are complying out of a sense of public well-being and civic duty. If your social circle already includes these people, no harm done in meeting as a small group. And no, the neighbors don't really give a damn (you are not really affecting them, right?), so no one is going to call the police or drag you to prison.

My group is five people - we are not meeting because one member is diabetic, and he doesn't want to risk it. Oddly enough, the diabetic member of my group DMs two Discord Groups - one 3.5E game and one 5E game, with all the rest of my group (except me) in the 5E game. I prefer the face-to-face of a game, and get no pleasure from a remote game session.

I believe no one wants to risk exposure and/or being sued (we're very lawsuit-happy here) over playing a game, so there is a METRIC SHIT-TON of remote games going on at the moment.
I also believe that after all is said and done, face-to-face gaming will make a comeback, and may even surge past what it was before the pandemic.


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Post Posted: Tue Jan 19, 2021 1:50 am 
 

Kingofpain89 wrote in Random Thoughts or OT Chit-Chat Thread:If you have MUSHA, Michael Jackson's Moonwalker, Crusader of Centy, Splatterhouse 2 and a few others (especially some of the Japanese imports like Eliminate Down) then you can easily make your money back and then some.  Sega Genesis was my favorite system back in the day and I have a lot of games for it (none of the aforementioned though).  Sega CD was a crap add-on for the Genesis but it has some rare games like Snatcher which is a great game.  Seems like Super Nintendo has most of the rarer games, especially RPGs.  And because they used flimsy cardboard boxes they will usually be incomplete which drives up the price of complete copies considerably.  And if they are in original shrinkwrap you better have some deep pockets.


I have a raft of ROMs for it, which I can use in my PS Vita, but although I have a cart with memory card adapter for the MD, I’m struggling to get them onto it to use direct with the MD. That is my task next week though when I’m on annual leave


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Post Posted: Tue Jan 19, 2021 11:59 am 
 

mbassoc2003 wrote in Random Thoughts or OT Chit-Chat Thread:I don't think so - Let me show you what I see here in the UK and hopefully we won't wake he troll.

But I do think we're at the beginning of an uptick in valuations of the rares and uniques in our collections (I hove none of these things).
I think there is money out there that would normally be invested in the traditional sense in other areas of the economy, and is looking for securities outside of the normal spread of investment securities. I think we'll see that money going onto rare collectables in all aspects of the collectables markets - cars, furniture, art, books - anything people think will not loose value. I don't think this is about pricing or desire and interest in hobbies at all. I think this is about asset protection and diversification.

In the wider RPG market, if there is an increase in readership and gameplay, or an influx of new players, those are things that come from people having a greater time to play, people having a desire for meaningful socialisation, and people having greater awareness of what is available and access to those products. The traditional avenues for these things in the UK - games stores, school clubs, conventions, playground chat - are all gone. Replaced by YouTube at best. I don't know if we get Critical Role over here, but I understand that has helped in the US cos its relatively mainstream geek, and geek is going through a renaissance.

But, here in the UK, as well as a major contraction in the introduction to RPGs spaces, there is also a major contraction in both disposable income filtering down to the younger generations, and an increase in savings among those who do have access to disposable income as a hedge against unemployment and uncertainty.

That leads me to think we're going to see a divergence in pricing between the common and uncommon stuff which I think will drop in value, the run of the mill uncommon to rare items that have always been valued favourably which I think will maintain value, and the high quality rares and uniques which I think are going to pull away and make significant gains. A fanning out of the spread in values as it were.

Here in the UK we have whole generations sitting around in houses with the time to play, but it is illegal for them to congregate to play games inside or out, and even when it was legal last summer, it was frowned upon and actively discouraged by nosey neighbours phoning the police to complain, police approaching groups in public or knocking on doors, and general disgust towards the young by society and the press. They have a narrative line they have to follow, and they will follow that it or lose their jobs.

Zoom and similar does not appear to give people the same gaming opportunities, and there is a whole different dynamic a play with online socialisation only. And a lot of the UK is still not able to get broadband, because whilst they have broadband infrastructure in place throughout the UK, in a lot of areas outside of cities they do not have the capacities on the lines and in the exchanges to handle moving everyone over to broadband. I imagine huge chunks of the US are in that situation also.

Besides, it would seem as though if you have no choice but to play a game online, people prefer to play video games because they still get the same team gameplay, objectives, goals, planning, and reward, but they get a much more visceral experience playing with others in Realtime. RPGs traditionally were a table game, and I don't see them translating to online successfully as a genre, only as a niche experience.

Do you's have gaming groups meeting, games in games stores, afterschool clubs, etc? Or are all those things dead in the US too?


Hey! im in the UK also actually!

  

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Post Posted: Tue Jan 19, 2021 12:20 pm 
 

shadeun wrote in Random Thoughts or OT Chit-Chat Thread:Hey! im in the UK also actually!

There's a few of us. Not as many as there once was (unless they lurk).


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Post Posted: Tue Jan 19, 2021 2:36 pm 
 

mbassoc2003 wrote in Random Thoughts or OT Chit-Chat Thread:There's a few of us. Not as many as there once was (unless they lurk).


Yeah, well im a transplant from Aus and married locally - so here I remain.

Re your comments I agree. Though I would say the move in valuation is basically a repricing to low interest rates and perceived overvaluation in other markets (including housing). Which means collectibles/bitcoin/other 'assets' are roofing - though perhaps just repricing to the stock market after decades of low/tame inflation.

Still, as with MTG cards, the question is if there is a player base in 20-30 years at these valuations. The market at the moment relies heavily on high disposable income working adults who are buying up scarce nostalgia from their childhood. If WoTC screws up D&D (or MTG) to the extent that the playerbase dives then theres a big problem. Would be easier to be more constructive if the online D&D/roleplaying software was a little more coherent and WoTC had a better offering.

on that note: why are WoTC so shit at software? Its laughable really.....

  

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Post Posted: Tue Jan 19, 2021 3:31 pm 
 

I see a difference in movement between 'value' and 'price', due to the abundance of currency that has flooded all or our economies over the past decade. Price action and value have been slow to make moves to adjust, and now they are due a correction.

But I think will happen is there will be a much greater spreading out of perceived values attributed to our collectables. In the RPG market, I think the low value and widely available products will depreciate in value in real terms. Their prices may remain the same, but their value drops. Less money will chase these products, and instead follow the Nu-SR/OSR new writers and artists leading the way for new players entering RPGs. I think the OSR has actually severed the umbilical chord between D&D and the collecting of vintage D&D, and this gap is being widened by both the rewriting/republishing of vintage products to fit modern gameplay styles, and the remarkably capable talents that have emerged that we did not see in earlier generations.

The very uncommon/mildly rare products of quality, however you want to refer to them, I think are going to maintain their value, which means they will continue to rise in price relative to the real rate of inflation (as opposed to the stated rate of inflation.) I think there is probably a solid enough collecting community with liquidity to continue to wish to complete collections and fill holes, and there are sufficiently few products for them to always have more buyers than product to buy.

Lastly the rares, and in particular the quality rares and uniques, where I see these attracting diversified investment capital now. I suspect there are many bidders chasing few quality products, and few of them are buying because they value the significance of the product, over the insurance hedge against loss of wealth. In my analogy, this is the other end of the fan were I think the major moves in value are going to be seen, buoyed by the value new investors are placing in diverse collectables. I think that is the action that is going to push value higher at this end of the market. But it does come at the cost of greater volatility on the other side. If there is going to be a significant boom in rares, then it will overshoot 'underlying value' and correct down the way, and if you're in it for monetary gain (or pension provision), you want to be sure to sell close to the high, and not sell on the down swing.

That's my view anyways.

With MtG cards, I think there was such a large uptake in the game, and it had such an impact on the gaming world, that those alpha and beta cards are no different from baseball cards. Baseball cards are a unique part of US history, and specific to one moment in time, and whilst the world is smaller and MtG was a global phenomenon, the genesis of the game was foundational to how a lot of kids view social gaming, and those kids now run companies and have shitloads of money. So they'll buy MtG cards instead of baseball cards. I think the foundation there is solid.


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Post Posted: Tue Jan 19, 2021 3:39 pm 
 


Probably because their business model is based on shifting physical products, which is a completely different mindset to selling 'an experience', which is essentially what you are buying when you buy a computer game. The core mechanics of tabletop RPGs and collaborative computer gaming are different, which is why I think we'll see a move away from RPGs and towards collaborative online computer games if the world remains in rolling lockdown for the next 5 years.
At the moment I don't see anyone capable of transferring RPGs to an online platform, so there is a gap there than many have recognised, but we don't have the talent of the understanding in that space yet to build the bridge.


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Post Posted: Wed Jan 20, 2021 12:37 am 
 

** eBay auction listing blocked.  Please enable cookies in your browser for this site and for eBay! **

Whisky-Tango-Foxtrot?!?


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Post Posted: Wed Jan 20, 2021 6:48 am 
 

ROFLMAO


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Post Posted: Wed Jan 20, 2021 7:33 am 
 

aia wrote in Random Thoughts or OT Chit-Chat Thread:** eBay auction listing blocked.  Please enable cookies in your browser for this site and for eBay! **

Whisky-Tango-Foxtrot?!?


I'm 20 years outta date (since i played guitar as a teen) but distortion pedals generally go for 100-200 bucks yeah - so not that unusual

  


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Post Posted: Fri Jan 22, 2021 8:20 am 
 

Sir Kill Alot wrote in Random Thoughts or OT Chit-Chat Thread:Who here thinks Biden will make it to the 4th of July?


I don't really want to offer political opinions, but it might be useful to observe how the Biden's administration might differ from Trump's. Here's a recent article:

https://apnews.com/article/joe-biden-ra ... 175f1625f0
'Paul Chavez had no idea where a sculpture of his father, Latino American civil rights and labor leader Cesar Chavez, would end up in the White House. He agreed just this week to lend the bronze bust to President Joe Biden and hustled to get it wrapped up and shipped across the country from California. It was an utter surprise Wednesday when he saw Biden at his desk in the Oval Office, with the bust of the late Cesar Chavez right behind the president. “We’re still smiling cheek to cheek,” Paul Chavez said in an interview Thursday. Biden pressed themes of unity and inclusivity and advocacy for racial justice during the campaign, and Chavez said Biden appeared to be trying to convey that through a series of quick decorative changes he’s made to the world’s most powerful office.'

How to interpret this? What cues might Biden take from Chavez that would be different from Trump? Here are a few incidents for comparison:

Cesar Chavez Legacy: From ‘Wet Lines’ To An ‘Illegals Campaign,' A Dark Side In Latino Icon’s Opposition To Undocumented Immigrants
'Probably the most severe example came in the form of the so-called “wet lines.”...the wet lines were set up by Chavez’s close cousin Manuel, who in 1974 paid about three hundred United Farm Worker members to patrol a stretch of the border between Yuma, Arizona and San Luis, Mexico. They were intended to intercept unauthorized crossers en route and persuade them to turn back... The patrols turned violent quick. Stories began surfacing in papers on both sides of the border about crossers being beaten and even robbed. Mexicali’s La Voz wrote that thirty-seven people were attacked in all -- possibly a fraction of the actual total, since as Pawel notes, unauthorized crossers were usually loathe to report crimes to the police. Meanwhile, the UFW bribed Mexican officials in San Luis to patrol their own side of the border for people heading north. There was also the Illegals Campaign, a central piece of strategy which saw the UFW direct members to report the presence of undocumented immigrants in the fields and turn them in to the Immigration and Naturalization Service (INS), the agency which preceded Customs and Border Protection (CBP). In East Fresno alone, Cesar bragged in 1974, twenty-two hundred undocumented workers had been identified through the Campaign.'

Okay. Totally different, then.

  

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Post Posted: Fri Jan 22, 2021 8:58 am 
 

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