module code meanings??
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Post Posted: Tue Sep 21, 2004 10:23 pm 
 

I thought we had a page somewhere on the main site listing the module code meanings, but I can't seem to fit it, even with the search engine (and it's not in the FAQ).  Anyone have a pointer???


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Post Posted: Thu Sep 23, 2004 3:35 pm 
 

From my flawed and aging memory...

B= Beginner
A= Against the Slavers
C= Competition
G= Against the Giants
D= Drow
S= Special
T= Temple of Elemental Evil
L= ???
X= Expert Module
DL=Dragonlance

Or... did you mean something else?


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Post Posted: Thu Sep 23, 2004 4:03 pm 
 

Just click on the list of "Modules".  When you click on a particular one (i.e. A1) the Acaeum lists them as part of the "Aerie" series.


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Post Posted: Thu Sep 23, 2004 4:04 pm 
 

Can I add some more?

DA=Dave Arneson
FR=Forgotten Realms
H=High Level? (Bloodstone)
I=Intermediate
L=Lendore Isles?
M=Master
N=Novice
O=One on One
X=Expert

  


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Post Posted: Thu Sep 23, 2004 5:41 pm 
 

Howdy All,

Here is a partial list I wrote up a few years back. I used Dragon magazine, a list compiled by Jon Pickens, Heroic Worlds, and TSR catalogs as sources (damn the formatting):


A        Aerie of the slave lords
AC      ACcessory
B        Basic
C        Competition
CA      City Adventure
CM      CoMpanion
CB      Conan the Barbarian
CN      CoNan
D        Drow
DDA    Dungeons and Dragons Adventure
DA      Dave Arneson
DL       Dragon Lance
DLC     Dragon Lance Classic
DLE     Dragon Lance Epic
DLR     Dragon Lance Reference
DMGR  Dungeon Master's Guide Reference
DQ      Dragon Quest
EX       EXpansion
FR       Forgotten Realms
FRA     Forgotten Realms Adventure
FRC     Forgotten Realms Companion (some say Computer)
FRE     Forgotten Realms Epic
FROA    Forgotten Realms Oriental Adventures
G         Giants
GDQ    Giants, Drow, Queen of the demonweb pits
GAZ     GAZetteer
GM      Game Master (not TSR)
H       High level
I       Intermediate level
IM      IMortals
L       Lendore isle
LC      Living City
LNA     Lankhmar/Newhon Adventures
M       Master
MV      Magic Viewer
MSOLO   Marker SOLO (note: M2SOLO MotRM, is confusingly labeled M2)
N       Novice
O       One on one
OA     Oriental Adventures
OP      Outer Planes
PC      Player Character
PHBR  Player's HandBook Reference
Q        Queen of the demonweb pits
R        Role playing game association
REF     REFerence (some say REFeree)
RPGA  Role Playing Game Association
RS      Red Sonja
S        Special
SJA     Spell Jammer Adventure
SJR     Spell Jammer Reference
SJ       Spell Jammer
ST       Steam Train
T         Temple of elemental evil
TM       Trail Map
U         Underwater
UK       United Kingdom
WG      World of Greyhawk
WGA    World of Greyhawk Adventure
WGQ    World of Greyhawk Quest
WGR    World of Greyhawk Reference
WGS    World of Greyhawk Swords
X         eXpert
XL-      eXpert Ljn (as in LJN figures)
XS       eXpert Solo
XSOLO eXpert SOLO
Z         Zagyg's incredible compilation of bizarre lost modules;-)


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Post Posted: Thu Sep 23, 2004 8:10 pm 
 

Thanks all.  

I also recall that someone in the forums here also posted an official list of the codes from a UK source---a WD interview, or TSR UK interview or something like that???

PS:  Paul, are the Castle Zagyg modules using the Z code, or were you just kidding around? :D


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Post Posted: Thu Sep 23, 2004 10:44 pm 
 

Howdy Allan,


grodog wrote:Thanks all.  

I also recall that someone in the forums here also posted an official list of the codes from a UK source---a WD interview, or TSR UK interview or something like that???


It might have been me. There is a module overview in a WD publication called The Good Games Guide. It summarizes modules up to 1983 or so.

grodog wrote:PS:  Paul, are the Castle Zagyg modules using the Z code, or were you just kidding around? :D


Just kidding. I can't imagine if the letter code had stayed in place that Z would have been used for anything else!


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Post Posted: Fri Sep 24, 2004 4:28 pm 
 

Surely ST = SToke or Stoke-on-Trent?

  


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Post Posted: Fri Sep 24, 2004 5:06 pm 
 

Here's the ones that were missed.  Non-D&D (BH, CN, GW, IJ, SF, TS, etc.) are not included.

ALQ = Al Qadim
BSOLO = Basic Solo
CGR = ? (Character Guide Reference?)
DDREF = Dungeons & Dragons Reference
DLA = Dragonlance Adventure
DLQ = Dragonlance Quest
DLS = Dragonlance Saga
DLT = Dragonlance Tales
DMR = Dungeon Master's Reference
DSE = ? (Dark Sun Epic?)
DSM = ? (Dark Sun Mission?)
DSQ = Dark Sun Quest
DSR = Dark Sun Reference
DSS = Dark Sun Sourcebook
FA = Forgotten Realms Adventure
FMA = Forgotten Realms Maztica Adventure
FMQ = Forgotten Realms Maztica Quest
FOR = Forgotten Realms
FRM = ? (Forgotten Realms Mission?)
FRQ = Forgotten Realms Quest
FRS = ? (Forgotten Realms Sourcebook?)
GA = General Adventure (?)
GR = General Reference
HHQ = ? (one on one adventures)
HR = Historical Reference
HWA = Hollow World Adventure
HWQ = Hollow World Quest
HWR = Hollow World Reference
IQ = InQuest
LNR = Lankhmar Newhon Reference
MC = Monstrous Compendium
RA = Ravenloft Adventure
RM = ? (Ravenloft Mission?)
RQ = Ravenloft Quest
RR = Ravenloft Reference
RS = Red Sonja, or Ravenloft Sourcebook
SJQ = Spelljammer Quest
SJS = Spelljammer Sourcebook
WGM = ? (World of Greyhawk Mission?)

  


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Post Posted: Sat Sep 25, 2004 12:31 am 
 

ST is short for steam train according to Heroic Worlds. The stoke association would be a product of Foul's correspondence with Graeme. Only he can confirm this.


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Post Posted: Sat Sep 25, 2004 6:42 am 
 

Howdy All,


Adam Shultz wrote:ST is short for steam train according to Heroic Worlds. The stoke association would be a product of Foul's correspondence with Graeme. Only he can confirm this.


Heroic Worlds is my resource.


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Post Posted: Sat Sep 25, 2004 2:56 pm 
 

Adam Shultz wrote:ST is short for steam train according to Heroic Worlds. The stoke association would be a product of Foul's correspondence with Graeme. Only he can confirm this.


I don't think the speculation came from Graeme himself... if he even remembers.  I'll shoot him an e-mail and see what he says.

  


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Post Posted: Sat Sep 25, 2004 8:09 pm 
 

nn wrote:Surely ST = SToke or Stoke-on-Trent?

*nods nods*
(You'd've had to go to Crewe to see a steam train; even back in 1986 ;))

  


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Post Posted: Sun Sep 26, 2004 1:51 am 
 

Howdy All,


harami2000 wrote:
nn wrote:Surely ST = SToke or Stoke-on-Trent?

*nods nods*
(You'd've had to go to Crewe to see a steam train; even back in 1986 ;))


I still say Steam Train and Stoke-on-Trent have an equal shot. The module is about a plane travelling salamander powered/engineered steam train. The other module codes are based on the nature of the adventure and both titles are likeley candidates. I go with Steam Train because that is what Lawrence Schick presented. No harm mentioning both as a possibility.


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Post Posted: Sun Sep 26, 2004 6:42 am 
 

darkseraphim had a few ? marks with the module codes he listed.  I think I have one of them:

HHQ = Head-to-Head Quest.

Also, stromber's list and the Acaeum list the EX modules as "Expansion".  They are (technically) EXtension.  (Says so on the second page, top paragraph: They have been given the EX designation to indicate they are an Extension of the regular Castle Greyhawk Dungeon levels).

EX = Extension


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Post Posted: Sun Sep 26, 2004 3:13 pm 
 

beyondthebreach wrote:Also, stromber's list and the Acaeum list the EX modules as "Expansion".  They are (technically) EXtension.


Good enough for me!  I'll change this.

  


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Post Posted: Sun Sep 26, 2004 3:41 pm 
 

So Scott, would you consider adding this code info as a page within the FAQ or something like that---a consolidated reference for them all in one place?


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Post Posted: Sun Sep 26, 2004 3:42 pm 
 

Probably not in the FAQ -- but I'd certainly consider a separate page, probably in the library section.  That should take all of five minutes to complete... and I think I'll do that right now.

  


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Post Posted: Sun Sep 26, 2004 7:29 pm 
 

FoulFoot wrote:Probably not in the FAQ -- but I'd certainly consider a separate page, probably in the library section.  That should take all of five minutes to complete... and I think I'll do that right now.


Most excellent, Scott! :D


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Post Posted: Wed Sep 29, 2004 8:00 am 
 

grodog wrote:Thanks all.  

I also recall that someone in the forums here also posted an official list of the codes from a UK source---a WD interview, or TSR UK interview or something like that???


It was I said the fly...
______________

On page 54 of issue 25 (of Imagine magazine, a UK mag) it goes on talking about the product codes given to modules... S-Special A-Advanced ("This series was written by four different authors, was about slavers,was set in a variety of lacations and was published in such a way that we got A3 before A2") C- Competition (" C1 was intended to be the first in a series of Competition modules") T-Towers U and UK- denote modules written in the UK ("Mind you, the origional idea was that these should be called F (for Foreign, Just to make sure we felt wanted).") N-Novice L-Low I-Intermediate H-High EX-Extra CB- Conan the Barbarian DL- Dragon Lance WG- World of Greyhawk ("... but to make things more interesting, the first module in the WG series was WG4. It then transpired that S1 should really have been WG1, S3 should have been WG2 and S4 should have been WG3" B-Basic X-eXpert CM- CoMpanion (" At the time K was chosen for Kompanion but fortunately that idea never caught on...") M- Magic Marker MV- Magic Viewer O- One-on-One XL- eXpert Licenced


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