dating earliest tourneys & modules (pre-1977)
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Post Posted: Sun Jan 22, 2012 4:53 pm 
 

There's some discussion over on ENWorld about the defining modules for each edition, and folks were commenting about the relative paucity of OD&D modules.  

To which I replied:

grodog on ENWorld wrote:
Glyfair on ENWorld wrote:Not quite true.  There were no TSR modules, but there were third party modules.  Judges Guild produced the majority of those.  

Given that, my vote would be for Tegel Manor.


FWIW, Tegel was first published in 1977 which puts it toward the very end of the OD&D era and the beginning of the Holmes or AD&D eras, depending on when exactly it appeared.  It looks like some folks received it as soon as April 1977, per the Acaeum.

OD&D modules published for tourneys or published as products pre-1977 were few and far between; these are the only ones I know of, off the top of my head:  

  • Tomb of Horrors (1975; tourney version was at Origins I in July 1975)
  • Temple of the Frog (in Blackmoor Supplement II, late 1975; 2nd printing was July 1976)
  • Palace of the Vampire Queen (1976)
  • Dungeoneer #1 June 1976 (included "F'Cherlak's Tomb" by Paul Jaquays - Adventure in a wizard's highly magical tomb)
  • Expedition to the Barrier Peaks (1976; tourney version was at Origins II in July 1976)
  • The pre-JG version of Bob Blake's Gen Con Dungeons IX is listed as being 1976 (and was certainly run at GC that year):  http://www.acaeum.com/jg/Item0055.html
  • Dungeoneer #2 Sept '76 (included "The Fabled Garden of Merlin" by Merle Davenport, Adventure)
  • Lost Caverns of Tsojconth (1976; tourney version was at WinterCon V)
  • Dungeoneer #3 Dec '76 (included "Borshak's Lair by Paul Jaquays" - A goblin bandit leader converts a hero's tomb into a hideout. Still some things are best left alone)


I listed them in a very rough chronological order.  

So, my questions for us are:

1.  Did I forget any very early modules/tourneys in this list?
2.  Do we have any better dates for these modules/supplements?

Thanks!


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Last edited by grodog on Sun Apr 15, 2012 3:31 pm, edited 5 times in total.
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Post Posted: Sun Jan 22, 2012 5:39 pm 
 

As far as can be told from 'zine references and copies owned by original owners Tsojconth wasn't published/sold until the cons in 1977 and 1978, as noted before. Still haven't heard anything to the contrary... Selling the published module at the same con it was played as a tourney would be "interesting" unless they offered them on the way out of the door?
Further input welcome, of course. :)

Jaquays was still ahead of the game in this domain, "module" or otherwise. ^^


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Post Posted: Sun Jan 22, 2012 7:43 pm 
 

faro wrote:As far as can be told from 'zine references and copies owned by original owners Tsojconth wasn't published/sold until the cons in 1977 and 1978, as noted before. Still haven't heard anything to the contrary... Selling the published module at the same con it was played as a tourney would be "interesting" unless they offered them on the way out of the door?
Further input welcome, of course. :)

Jaquays was still ahead of the game in this domain, "module" or otherwise. ^^


Tsojconth was sold at the actual convention, but not unitl Sunday as the event ended on Saturday. Same thing with Inverness. This resulted in a ton of Tsojconths unsold and continued attempts to sell at the MDG registration area for the next two years at which point they either were all sold or somebody forget they had them. But I know for sure they wre stored in a milk crate! Inverness sold out really quick. But Inverness was sold at the TSR booth at the time and Tsojconth never was at the TSR booth - at least I can't remember seeing it there. The attendance level was significantly larger at that point and AD&D was rocking.


And I could've bought these damn modules off the 1$ rack!!!

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Post Posted: Sun Jan 22, 2012 8:25 pm 
 

Allan -

The pre-JG version of Bob Blake's Gen Con Dungeons IX is listed as being 1976 (and was certainly run at GC that year):
http://www.acaeum.com/jg/Item0055.html

FWIW, I would count anything published in 1977 as firmly OD&D, as the MM wasn't out until Dec after Xmas at the earliest, and my sense is that Holmes was largely ignored as being for newbies by established D&D players, so it would probably have had little influence on anyone publishing that year (it was also in the 2nd half of the year).


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Post Posted: Sun Jan 22, 2012 8:50 pm 
 

of skulls & scrapfaggot green was run at gencon 1977; i have the manuscript from that tournament.

  


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Post Posted: Sun Jan 22, 2012 9:20 pm 
 

faro wrote:Jaquays was still ahead of the game in this domain, "module" or otherwise. ^^


Aha, thanks David!  So, here's what's in Dungeoneers 1-3 (all 1976):

  • Dungeoneer #1 June 1976 (included "F'Cherlak's Tomb" by Paul Jaquays - Adventure in a wizard's highly magical tomb)
  • #2 Sept '76 (included "The Fabled Garden of Merlin" by Merle Davenport, Adventure)
  • #3 Dec '76 (included "Borshak's Lair by Paul Jaquays" - A goblin bandit leader converts a hero's tomb into a hideout. Still some things are best left alone)


I'll emend my post above by interleaving these :D


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Post Posted: Sun Jan 22, 2012 10:14 pm 
 

G1 thru G3 were run at a tournament in 1978, which means there could well have been pre-AD&D manuscripts.

G1, in particular, was described as being a "D&D" tournament, vice "AD&D"

FWIW.


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Post Posted: Mon Jan 23, 2012 9:56 am 
 

What about the Geomorphs ('76-'77)? If you count the keyed encounters, they are as fleshed-out as many scenarios of the era.

  


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Post Posted: Sat Feb 04, 2012 4:15 am 
 

Damn.

I played in the tournaments at Origins I and II.  I know the list is correct about those modules.  Damn that was a long time ago.

  


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Post Posted: Sat Feb 04, 2012 1:18 pm 
 

Keith the Thief wrote:G1 thru G3 were run at a tournament in 1978, which means there could well have been pre-AD&D manuscripts.
G1, in particular, was described as being a "D&D" tournament, vice "AD&D"


Yes, they were Origins tourneys, but the modules were actually published and for sale at the same con---although IIRC not until the close of the convention (that's IIRC from reading, not being there ;) ).  I'll add them, thanks for the reminder, Keith.

sauromatian wrote:What about the Geomorphs ('76-'77)? If you count the keyed encounters, they are as fleshed-out as many scenarios of the era.


True that the encounters are interesting and fleshed out, but as much as I love the geos (and I do!), they still lack the scope of a full level's worth of encounters (even when you combine all of the individual encounters together).  See http://www.greyhawkonline.com/grodog/gh_geomorphs.html to read them all at once.

ddt58 wrote:Damn.

I played in the tournaments at Origins I and II.  I know the list is correct about those modules.  Damn that was a long time ago.


Any interesting recollections of each to share, ddt58?   Did your experiences mirror those as described in A&E#4?:  http://jasonzavoda-hallofthemountainkin ... rom-4.html


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Post Posted: Sat Feb 04, 2012 3:50 pm 
 

grodog wrote:
Keith the Thief wrote:G1 thru G3 were run at a tournament in 1978, which means there could well have been pre-AD&D manuscripts.
G1, in particular, was described as being a "D&D" tournament, vice "AD&D"


Yes, they were Origins tourneys, but the modules were actually published and for sale at the same con---although IIRC not until the close of the convention (that's IIRC from reading, not being there Wink ).  I'll add them, thanks for the reminder, Keith.


Ooops, but they're 1978, so they don't make the pre-'77 cut for this discussion.  

Regardless, the G/D modules are definitely statted up for OD&D vs. AD&D since the number of spells per level and the levels of the spells shown for the tourney characters (only printed in the compilations, just to keep us all on our toes...) match OD&D spell progressions/levels.


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Post Posted: Sun Feb 12, 2012 4:51 pm 
 

I don't remember too much of the Origins I tournament.  I got a multi-class relatively low-leveled character without many hit points.  I took some damage after using my heals on other players, but the group leader refused to allow the other character to "waste" a heal on me.  Then we went through a passage where we were attacked by a giant tick.  It killed me and I was done.  I do remember thinking Ernie Gygax was sort of a jerk, but I don't really remember why.

At Origins II, I had a medium powered cleric, but I was selected as group leader.  Tim Kask was the GM.  It was a very odd game because the introduction of advanced technology.  I realized it was kind of a dry run for Metamorphosis Alpha when that game came out later.  We never found the main goal, the plans for the ship, which as I seem to recall where on the bottom of a pool.  However, we basically took over the ship.  I guess they decided that was pretty good and they gave our group first place.  The prize was a subscription to the new TSR magazine The Dragon.  The subscription started with issue 2, so I bought #1 at the con.  Still have them.

One of the fun tournaments they used to run at Origins was a Boot Hill free for all, where each player was given a famous character like The Man With No Name, Lee Van Cleef, or Yosemite Sam.  By the way, dynamite only makes Yosemite Sam mad.

  


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Post Posted: Sun Apr 15, 2012 3:28 pm 
 

Zenopus wrote:The pre-JG version of Bob Blake's Gen Con Dungeons IX is listed as being 1976 (and was certainly run at GC that year):
http://www.acaeum.com/jg/Item0055.html


Thanks Zach, I added both this.

stratochamp wrote:of skulls & scrapfaggot green was run at gencon 1977; i have the manuscript from that tournament.


Bill:  does the ms. for the tourney indicate earlier dating or usage prior to 1977 GenCon?


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Post Posted: Sun Apr 15, 2012 4:38 pm 
 

when i typed that i have the manuscript, what i really should have typed was that i have a judge's typed copy (specifically Al Hammack's copy). because i do have the master copy to the 1980 AD&D open at Gencon 13. having typed manuscript i could easily see how that could have been misconstrued.

the first page reads "A Dungeons & Dragons adventure in Three Parts" Below continues "My thanks to the members of the Valparaiso D&D Society For playtesting and helpful criticisms" "Copyright 1977 by Robert J. Blake".


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Post Posted: Sun Apr 15, 2012 6:25 pm 
 

So Bill, you have this one?:

Image


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Post Posted: Sun Apr 15, 2012 6:54 pm 
 

My copy has extra sheets that were not three hole-punched included. What's listed here on the Acaeum is my second page, with the main difference being the majority of my pages are three-hole punched (as opposed to the two-hole punch shown on the Acaeum scan). My copy has the DM notes from the con written in it in red pencil in about a dozen places.

For those reasons (and the express declaration in the auction listing from Al that it was a judge's copy) I concluded that it was not the item as listed on the Acaeum but they are certainly very similar and I obviously don't know the exact printing history.


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Post Posted: Mon May 28, 2012 6:06 pm 
 

Some similar discussion @ http://odd74.proboards.com/index.cgi?ac ... 149&page=1 (though later than many of the dates above I was trying to dig into).


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